Armor runes pathfinder 2e

Jul 09, 2024
Legacy Content. Rare SourcePrice 10,000 gp Usage etched onto a weapon; Bulk — Attacks with a weapon are supernaturally swift. While wielding a weapon, you gain the quickened condition, but you can use the additional action granted only to make a Strike with the etched weapon. Attacks with a <i>speed</i> weapon are supernaturally swift..

This rune charges up as you defeat your foes, driving you forward across the battlefield with every victory. Activate [free-action] command; ...Clothing isn't armor, but if it has a Dex cap it can accept fundamental and property runes. Quilted armor is built in a long coat intended for defensive use without other armor. Quilted armor protects the upper body and legs, differentiating it further from the typical padded undercoat. This armor is frequently made in stylish colors or ...Common among brutes who use the magic to scare others into compliance, menacing runes lend you a formidable appearance, granting you a +1 item bonus to Intimidation checks to Coerce others. Menacing Item 3 Source Treasure Vault pg. 144 1.1 Price 50 gp Menacing (Greater) Item 10 Source Treasure Vault pg. 144 1.1 Price 900 gp This rune grants a +2 item bonus and has an activation.Magic wards deflect attacks. Increase the armor’s item bonus to AC by 2. The armor can be etched with two property runes. You can upgrade the armor potency rune already etched on a suit of armor to a stronger version, increasing the values of the existing Rune to those of the new Rune.Aquatic Combat. Source Core Rulebook pg. 478 4.0. Use these rules for battles in water or underwater: You're flat-footed unless you have a swim Speed. You gain resistance 5 to acid and fire. You take a -2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water. Ranged attacks that deal bludgeoning or slashing ...View all types of armor. Armor (4) View all artifacts. Artifacts View all types of assistive items. Assistive Items (9) View all blighted boons. ... View all types of runes. Runes (7) View all types of services. Services (7) View all types of shields. Shields (3) View all siege weapons. Siege Weapons ...SourcePlayer Core pg. 206An animal companion is a loyal comrade who follows your orders. Click here for the full rules on Animal Companions. Air Elemental Uncommon Air SourceRage of Elements pg. 40 Your companion is an air elemental, such as a zephyr hawk. PFS Note Druids of the specifically listed orders may also take the other elementals (e.g ...The target and its gear gain resistance 5 against the damage type you chose. Heightened (4th) The resistance increases to 10, and you can target up to two creatures. Heightened (7th) The resistance increases to 15, and you can target up to five creatures. A shield of elemental energy protects a creature against one type of energy damage.Price 150 gp. Usage etched onto a weapon; Bulk —. This rune turns weapons into instruments of peacemaking. Activate [reaction] command (mental); Trigger You damage a creature with a pacifying weapon; Effect The damaged creature must succeed at a DC 20 Will save or be pacified. A pacified creature takes a -2 penalty to attack rolls on any ...This rune causes a weapon to transform into pure, brilliant energy. The weapon deals an additional 1d4 fire damage on a successful Strike, as well as 1d4 good damage to fiends and 1d4 positive damage to undead.On a critical hit, the target must succeed at a DC 29 Fortitude save or be blinded for 1 round. Activate [one-action] command (); Effect You plunge your weapon into darkness to return ...M1 Armor - M1 tank armor provides the crew with an incredible amount of protection. Learn about the different parts of M1 tank armor and how an M1 tank can hide from an enemy. Adve...Accessory runes are runes that provide enhancements or abilities to mundane clothing, items, shields, and vehicles. Accessory runes must be physically applied to items through a special process to convey their effects, like all runes. You can apply an accessory rune to any mundane item that meets the criteria in the accessory rune's Usage entry ...An extending rune allows you to extend your weapon to impossible lengths. Activate [two-actions] Interact; Effect You extend your weapon for an instant, giving you an impossible reach. You Strike with the weapon, and you have reach 60 feet for the Strike. Extending Item 9 Source Secrets of Magic pg. 184 1.1 Price 700 gp Extending (Greater) Item 13The class also exists in an interesting place in the real-world history of Pathfinder. Rage of Elements is the first major supplement published following the 2023 OGL Controversy, and following the “Pathfinder Remaster” announcement which occurred in the wake of the controversy.The text of Rage of Elements was written to be fully …Chapter 5: Treasure Trove / Armor & Armaments / Runes Property Runes Source GM Core pg. 225 Property runes add special abilities to armor or a weapon in addition to the item's fundamental runes. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies.SourceCore Rulebook pg. 580 4.0 You can transfer runes between two items. This uses the Craft activity, and you must be able to craft magical items. You can either move one rune from one item to another or swap a rune on one item with a rune on the other item (which can be a runestone ). To swap, the runes must both be fundamental runes or both ...Speed Penalty. Source Core Rulebook pg. 274 4.0. While wearing a suit of armor, you take the penalty listed in this entry to your Speed, as well as to any other movement types you have, such as a climb Speed or swim Speed, to a minimum Speed of 5 feet. If you meet the armor’s Strength threshold (see below), you reduce the penalty by 5 feet.Mar 13, 2024 · View all types of armor. Armor (4) View all artifacts. Artifacts View all types of assistive items. ... Runes (7) View all types of services. Services (7) ... Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder ...Weapon Potency (+3) Item 16. Source Core Rulebook pg. 581 4.0. Price 8,935 gp. The item bonus to attack rolls is +3, and the weapon can be etched with three property runes. Craft Requirements You are legendary in Crafting. Magical enhancements make this weapon strike true. Attack rolls with this weapon gain a +1 item bonus, and the weapon can ...An extending rune allows you to extend your weapon to impossible lengths. Activate [two-actions] Interact; Effect You extend your weapon for an instant, giving you an impossible reach. You Strike with the weapon, and you have reach 60 feet for the Strike. Extending Item 9 Source Secrets of Magic pg. 184 1.1 Price 700 gp Extending (Greater) Item 13 Source Secrets of Magic pg. 184 1.1The Eidolon rules read " Your eidolon increases its item bonus to AC based on your armor's armor potency rune or bracers of armor. It also gains an item bonus to its saves from the resilient rune on your armor or from your bracers of armor. Other permanent items that grant or increase item bonuses to AC and saves might convey a similar benefit ...Armor Alternatives. If you don't want to wear armor, or you're trained in only unarmored defense, you can wear either explorer's clothing or bracers of armor. Explorer's clothing can be etched with runes just like armor can, so it can provide item bonuses to AC or saves. Bracers of armor give a +1 item bonus to AC with no Dex modifier ...This rune counters burning and corrosive agents. Armor with this rune reduces the DC of the flat check to end persistent acid or fire damage affecting you from 15 to 12 (7 with particularly effective assistance). Quenching Item 6 Source Treasure Vault pg. 13 1.1 Price 250 gp Quenching (Greater) Item 10 Source Treasure Vault pg. 13 1.1 Price 1,000 gp The DC of the flat check is reduced from 15 ...Dragon Form, as an example, gives you (at level 15) a 10-foot reach 2d12+2d6+12 attack. The +12 is more than what a martial character gets from maxed strength (+5) and greater weapon specialization (+6), and 2d12+2d6 (average 20) is more damage than a Greater Striking Greatsword (3d12, average 19.5). You get to change your elemental damage ...Ezren is a 5th-level wizard and an expert in Crafting. He has a Crafting modifier of +13 and the Magical Crafting feat. With 2 weeks of downtime ahead of him, he decides to craft a striking rune, a 4th-level item. The GM secretly chooses a DC of 19.Abjuration Magical SourceAncestry Guide pg. 139 2.0 Price 3,750 gp Usage etched onto armor; Bulk — A set of soaring armor helps you fly faster and protects you and nearby allies from falling. While wearing soaring armor, you gain a +10-foot item bonus to your fly Speed, if you have one. As normal, if your fly Speed is based on your land Speed ...Assisting Rune 5. Price 125 gp. Usage etched onto armor. Your armor provides support for your joints or advanced prostheses for missing limbs, holding your body in place and easing physical symptoms. This replicates the benefits of any number of splints, supports, and prostheses. When you invest the armor, you determine how many such supports ...SourcePlayer Core pg. 206An animal companion is a loyal comrade who follows your orders. Click here for the full rules on Animal Companions. Air Elemental Uncommon Air SourceRage of Elements pg. 40 Your companion is an air elemental, such as a zephyr hawk. PFS Note Druids of the specifically listed orders may also take the other elementals (e.g ...3 days ago · Accessory Runes | Armor Property Runes | Fundamental Armor Runes | Fundamental Weapon Runes | Shield Rune | Weapon Property Runes. There is a Remastered version here. Ghost Touch Item 4 Legacy Content Magical Transmutation Source Core Rulebook pg. 584 4.0 Price 75 gpAn extending rune allows you to extend your weapon to impossible lengths. Activate [two-actions] Interact; Effect You extend your weapon for an instant, giving you an impossible reach. You Strike with the weapon, and you have reach 60 feet for the Strike. Extending Item 9 Source Secrets of Magic pg. 184 1.1 Price 700 gp Extending (Greater) Item 13Animal Instinct. Dragon Instinct. Fury Instinct. Spirit Instinct. Elemental Instinct. Giant Instinct. Superstition Instinct. One of the toughest Pathfinder 2e classes, barbarians are often built as brutish, front-line fighters, making them a perfect choice for players who love to get into the thick of battle.Accessory Runes | Armor Property Runes | Fundamental Armor Runes | Fundamental Weapon Runes | Shield Rune | Weapon Property Runes. Dread Item 6+ Legacy Content2 days ago · Sinister knight armor shrouds the wearer’s identity in secrecy, allowing Crimson Reclaimers to pass among foes without being immediately unmasked. The wearer gains a +1 item bonus to Deception checks. Activate [one-action] envision; Effect With a thought, the wearer activates a disguise. While the sinister knight armor’s disguise is …A shield augmentation can be etched with weapon runes, much like a shield boss or shield spikes, but doesn't otherwise alter your shield's statistics. A shield bearing an augmentation can't be combined with an attached weapon, like shield spikes. A shield augmentation grants your shield one or more weapon traits, chosen when the augmentation is ...Swashbuckler SourceAdvanced Player's Guide pg. 86 2.0 Trigger A foe within your reach critically fails a Strike against you. You take advantage of an opening from your enemy's fumbled attack. You either make a melee Strike against the triggering foe or attempt to Disarm it of the weapon it used for the Strike.Max potency and property runes depend on weapon/armor quality. Standard = none, Expert is potency (+2) and properties (1), Master is potency (+4) and properties (2), Legendary is potency (+5) and properties (3). And ilvl is dictated by the highest between the property and the potency. 115K subscribers in the Pathfinder2e community.View all types of runes. Runes (7) View all types of services. Services (7) View all types of shields. Shields (3) View all siege weapons. Siege Weapons ... 7th-level spells, ancestry feat, light armor expertise, lightning reflexes, skill increase, weapon specialization: 14: Oracle feat, skill feat: 15:Base Armor Full Plate. Crafted from black iron, this crude suit of +2 resilient full plate is designed to make you look like a horned demon, with your face peering out of the screaming maw of the beast. While wearing the armor, you can attack with the helmet's horns. They are a martial melee weapon with the effects of a +2 weapon potency rune.Jul 19, 2023 · The class also exists in an interesting place in the real-world history of Pathfinder. Rage of Elements is the first major supplement published following the 2023 OGL Controversy, and following the “Pathfinder Remaster” announcement which occurred in the wake of the controversy.The text of Rage of Elements was written to be fully …2 days ago · The magic in this rune sings in time with your attacks and coaxes you into finishing your opponent. When you critically hit a target that's taking persistent bleed damage, your target becomes drained 1. Activate [reaction] envision; Trigger You reduce a creature to 0 Hit Points with the weapon; Effect You gain a number of temporary Hit …A set of soaring armor helps you fly faster and protects you and nearby allies from falling. While wearing soaring armor, you gain a +10-foot item bonus to ...Specific Shields. Source Core Rulebook pg. 587 4.0. These shields have unique abilities that differentiate them from their typical counterparts. All magic shields are specific items with a wide variety of protective effects, as described in their entries. Unlike magic armor, magic shields can't be etched with runes.When you transform into a form granted by a spell, you gain all the effects of the form you chose from a version of the spell heightened to wild shape's level. Wild shape allows you to use your own shapeshifting training more easily than most polymorph spells. When you choose to use your own attack modifier while polymorphed instead of the form ...SourceCore Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below.Legacy Content. Uncommon Magical Transmutation. Source Grand Bazaar pg. 80. PFS Note The effects of the implacable rune only activate when an enemy causes the effect to apply. Price 1,200 gp. Usage etched onto medium or heavy armor; Bulk —. This substantial rune makes you difficult to hold back. Whenever you are affected by an effect that ...You can affix talismans to bracers of armor as though they were light armor. Bracers of Armor I Item 8 Source Core Rulebook pg. 607 4.0 Price 450 gp Bulk L Bracers of Armor II Item 14 Source Core Rulebook pg. 607 4.0 Price 4,000 gp Bulk L The item bonus to AC and saves is +2. Bracers of Armor III Item 20 Source Core Rulebook pg. 607 4.0 Price ...The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.Siege Weapons. There are two categories of siege weapons: mounted and portable. Mounted siege weapons take up a certain size and space, typically have defensive statistics, and are used for large-scale warfare. More adaptable are portable siege weapons, such as battering rams, which can be carried more easily and can serve a valuable role ...Source Core Rulebook pg. 463 4.0. When you fall more than 5 feet, you take bludgeoning damage equal to half the distance you fell when you land. Treat falls longer than 1,500 feet as though they were 1,500 feet (750 damage). If you take any damage from a fall, you land prone.Only medium and heavy armors have armor specialization effects. Plate: The sturdy plate provides no purchase for a cutting edge. You gain resistance to slashing damage equal to 1 + the value of the armor’s potency rune for medium armor, or 2 + the value of the armor’s potency rune for heavy armor. Specific Magic ArmorThe armor makes a melee attack with an attack modifier of +14 that deals 2d6 piercing damage. If the creature is swallowing or engulfing you, the attack deals an additional 1d6 damage, and damage from this attack can cut you free if it equals or exceeds the Rupture value of the immobilizing ability. This attack gets an item bonus to the attack ...5 days ago · A garment with this rune is always clean, as though it had just been affected by prestidigitation.You gain a +1 item bonus to Make an Impression on those who would be impressed by a particular presentable outfit while wearing this garment. Presentable Item 3 Source Grand Bazaar pg. 89 Price 50 gp Presentable (Greater) Item 10 Source Grand …The number of property runes a weapon or armor can have is equal to the value of its potency rune. A +1 weapon can have one property rune, but it could hold another if the +1 weapon potency rune were upgraded to a +2 weapon potency rune. Since the striking and resilient runes are fundamental runes, they don't count against this limit.4 days ago · Specific Shields. Source Core Rulebook pg. 587 4.0. These shields have unique abilities that differentiate them from their typical counterparts. All magic shields are specific items with a wide variety of protective effects, as described in their entries. Unlike magic armor, magic shields can’t be etched with runes.If your GM are ok with homebrew items, you and your Gm can create an eidolon armour item, and use the runes on that. I believe this would be less broken, since (1) only the eidolon would benefit from the rune; and (2) would add a new cost for this to be possible, since you would need to buy the item. If it has the invest trait, that would also ...2 days ago · Only medium and heavy armors have armor specialization effects. Leather: The thick second skin of the armor disperses blunt force to reduce bludgeoning damage. You gain resistance to bludgeoning damage equal to 1 + the value of the armor’s potency rune for medium armor, or 2 + the value of the armor’s potency rune for heavy armor.This oil contains energy that repels nearly all types of magic. When you apply this oil to armor, the creature wearing the armor becomes immune to all spells, effects of magic items (the wearer's and those of others), and effects with the magical trait for 1 minute. The oil affects neither the magic of the armor nor the fundamental runes of weapons attacking the wearer.Casting Spells. SourceCore Rulebook pg. 302 4.0 The casting of a spell can range from a simple word of magical might that creates a fleeting effect to a complex process taking minutes or hours to cast and producing a long-term impact. Casting a Spell is a special activity that takes a number of actions defined by the spell.The armor makes a melee attack with an attack modifier of +14 that deals 2d6 piercing damage. If the creature is swallowing or engulfing you, the attack deals an additional 1d6 damage, and damage from this attack can cut you free if it equals or exceeds the Rupture value of the immobilizing ability. This attack gets an item bonus to the attack ...Combination no. The parts share runes. Attached is unclear, but they are listed as separate weapons and function as a separate weapon you wield by holding the attached weapon, so seemingly they require separate runes. I would just have them share runes, as it's not particularly unbalanced. 7.Specific Shields. Source Core Rulebook pg. 587 4.0. These shields have unique abilities that differentiate them from their typical counterparts. All magic shields are specific items with a wide variety of protective effects, as described in their entries. Unlike magic armor, magic shields can't be etched with runes.Brawling. SourceCore Rulebook pg. 284 4.0 The target must succeed at a Fortitude save against your class DC or be slowed 1 until the end of your next turn.Weapons Bladed Gauntlet, Fangwire, Fist, Gauntlet, Knuckle Duster, Pantograph Gauntlet, Spiked Gauntlet, Tekko-Kagi, Thorn Whip, Tonfa.Accessory Runes | Armor Property Runes | Fundamental Armor Runes | Fundamental Weapon Runes | Shield Rune | Weapon Property Runes ... There is a Legacy version ...A suit of magic armor is simply a suit of armor or explorer’s clothing etched with fundamental runes. An armor potency rune increases the armor’s item bonus to AC, and a resilient rune adds an item bonus to saving throws. The Prices here are for all types of armor. You don’t need to adjust the Price from leather armor to full plate or the ...Kashrishi make their homes in remote areas of the world. These quiet beings have stout, durable frames and distinctive crystalline horns. Their inherent psychic abilities make them natural empaths but also occasionally burden them with the unceasing thoughts of their neighbors. Kashrishi occupy a unique evolutionary branch native to the lands ...Weapon Potency (+3) Item 16. Source Core Rulebook pg. 581 4.0. Price 8,935 gp. The item bonus to attack rolls is +3, and the weapon can be etched with three property runes. Craft Requirements You are legendary in Crafting. Magical enhancements make this weapon strike true. Attack rolls with this weapon gain a +1 item bonus, and the weapon can ...When we yell, we crack their shell, an armor that they need. For a spirit intact, it's necessity a fact, to grow their belief in self. When kids need love,... Edit Your Post P...View all types of runes. Runes (7) View all types of services. Services (7) View all types of shields. Shields (3) View all siege weapons. ... You gain a +10-foot status bonus to your Speed when you're not wearing armor. Monk's Flurry Feat 10 Legacy Content Archetype Source Core Rulebook pg. 227 4.0 Archetype Monk Prerequisites Monk ...Flaming (Greater) Item 15. Source Core Rulebook pg. 584 4.0. Price 6,500 gp. Increase the persistent damage on a critical hit to 2d10. Fire damage dealt by this weapon (including the persistent fire damage) ignores the target's fire resistance. This weapon is empowered by flickering flame. The weapon deals an additional 1d6 fire damage on a ...You unlock secrets of a chosen school of magic while forsaking lesser schools. You learn the secrets of runic magic, the building blocks of magic. But be warned: you might succumb to sin in your pursuit of power. You also learn to use polearms, the signature weapons of the runelords, and can acquire the secrets of the mighty, ancient magic ...Chapter 4: Variant Rules / Magic Item Variants Automatic Bonus Progression Source Gamemastery Guide pg. 196 This variant removes the item bonus to rolls and DCs usually provided by magic items (with the exception of armor's item bonus) and replaces it with a new kind of bonus—potency—to reflect a character's innate ability instead.

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That Chapter 4: Variant Rules / Magic Item Variants Automatic Bonus Progression Source Gamemastery Guide pg. 196 This variant removes the item bonus to rolls and DCs usually provided by magic items (with the exception of armor's item bonus) and replaces it with a new kind of bonus—potency—to reflect a character's innate ability instead.

How Chapter 9: Playing the Game / General Rules / Specific Checks / Attack Rolls Armor Class Source Core Rulebook pg. 447 4.0 Attack rolls are compared to a special difficulty class called an Armor Class (AC), which measures how hard it is for your foes to hit you with Strikes and other attack actions.Just like for any other check and DC, the result of an attack roll must meet or exceed your AC to ...Crafting in Pathfinder 2e is more accessible than ever before. Most staple items like magic weapons, healing potions, and boots of elvenkind no longer require a caster level or spellcasting ability. ... RUNES: This is the primary method of enhancing weapons and armor. Runes can be moved from one piece of gear to another so you don't have to ...SourceCore Rulebook pg. 559 4.0 These magic items are ammunition for ranged weapons. Each item's stat block includes an Ammunition entry that lists which type of ammunition it can be Crafted as, or "any" if it's not limited to any particular type. All stat blocks for ammunition omit the Usage and Bulk entries; use the standard rules in ...Source Core Rulebook pg. 600 4.0. Price 240 gp. Usage held in 1 hand; Bulk L. Base Weapon Kukri. This +1 striking kukri has a crimson blade that shimmers eerily in bright light. On a critical hit, the kukri deals 1d8 persistent bleed damage. If the target didn't already have persistent bleed damage when you scored the critical hit, you also ...Shields don't have potency runes because they don't want shield users to get those for both a shield and their armor. A shield boss or spike however count as weapons. So you can use potency runes on those like normal weapons. Attacking with a Shield. If you attack with a shield, treat it like an attack with an improvised weapon (see page 178).

When 20. 25. Leap. The Leap basic action is used for High Jump and Long Jump. Leap lets you take a careful, short jump. You can Leap up to 10 feet horizontally if your Speed is at least 15 feet, or up to 15 feet horizontally if your Speed is at least 30 feet. You land in the space where your Leap ends (meaning you can typically clear a 5-foot gap if ...View all types of armor. Armor (4) View all artifacts . Artifacts View all types of ... View all types of runes. Runes (7) View all types of services. ... Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition ...…

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1500 nautical miles View all types of runes. Runes (7) View all types of services. Services (7) View all types of shields. Shields (3) View all siege weapons. Siege Weapons ... (like worn shoes or armor or actively wielded objects). If you're a master in Thievery, you can attempt to Steal from a creature in combat or otherwise on guard. When doing so, Stealing ...The FDA approval of Brain data startup Rune Labs is another reason the Apple Watch is a big player in helping people with Parkinson’s. Rune Labs, a precision neurology company in S... soman larson funeral home obituarieshesco d220 Runes. SourceGM Core pg. 224Most magic weapons and armor gain their enhancements from potent eldritch runes etched into them. These runes allow for in-depth customization of items.Runes must be physically engraved on items through a special process to convey their effects. They take two forms: fundamental runes and property runes.SourceCore Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. the boys in the boat showtimes near feather river cinemasshawnee county kansas jail mugshotshow big will my sheepadoodle get calculator SourceGamemastery Guide pg. 94Relics begin as a simple item, called a relic seed, which is little more than a functional item with a minor magical effect associated with it. As the owner of the relic grows in power, so does the relic. It develops gifts, which are new magical abilities and activations. These abilities might be themed to the ... georgetown kraft credit union routing number When it comes to roleplaying games, there are two titans that dominate: Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game. They have a lot of similarities, but bot... worc tele obitsstranger things imdb parents guidetoday the villainess has fun again spoilers Fearsome (Greater) Item 12. Source Advanced Player's Guide pg. 260 2.0. Price 2,000 gp. When you critically hit with this weapon, the target becomes frightened 2.4 days ago · Hardness. SourceCore Rulebook pg. 277 4.0 Whenever a shield takes damage, the amount of damage it takes is reduced by this amount. This number is particularly relevant for shields because of the Shield Block feat. The rules for Hardness appear in Item Damage. Whenever a shield takes damage, the amount of damage it …